Monday, November 26, 2018

Basketball: The Best Youth Coaches We Can Be: What Would That Look Like?


"She's the best youth coach in the district." What would that look like? If we knew, then we could emulate the traits and process. 

"It's never good enough." What does my team need now? Good coaches know their needs and how to translate improvement. 

Good coaches get the best from their players. Their teams know effort is non-negotiable and quitting unthinkable

Good coaches model excellence...excellence in preparation, communication, and behavior. If they demean players and officials, players learn dismissive behavior. 



Pastry chef Dominique Ansel, from MasterClass, works toward his better version. 

Competence comprises process nuts and bolts. That includes organization, knowledge, strategy, teaching, player development, staff development, and game management. 

Good teams announce their intent (e.g. pressure defense, transition offense, toughness), attention to detail, team play and communication, and individual skill. "This is how we play." Intent must converge with execution. We are not close...but it's only four practices in. I've violated my principles by having us play in two tournaments (seven games) when we're not technically and tactically ready. 

"Always forward." Ask better questions; seek solutions to our team problems. Where do we want to score? What do we want to take away? 

Good coaches self-scout "replicate or remedy?" During preseason action, I see numerous counter-productive actions to remedy. 

1. Excessive dribbling, especially during press-breaking.
2. That leads to oversight of open players (pass receivers).
3. Dribbling into traffic. 
4. Cutting to occupied posts/areas violating spacing. 
5. Failing to pass away from defenders. 
6. Failing to come to the ball (shorten the pass). 



Good coaches get everyone engaged. Play purposefully. Watching is too easily done.

Good coaches fashion teams that are worthy opponents regarding intent, process, and competition. 

Lagniappe: Krzyzewski 3 shot sequence (post motion development)