I broadcast high school games (cable delay) and see the good, the bad, and the ugly. It's hard to judge the efficacy of plays because often the design is good and execution lacking.
The first time through, the team just "got it in" to 4. But later, they had opportunities for 1, 2, and 5.
Variation on a common theme, screening the middle of a zone with pressure on x4 to decide whom to cover.
Opportunity for isolation (right), followed by curl around double screen. This was consistently available and yielded a couple of hoops.