Set clear expectations. We need a common language to get better. "We brought our "A" game." I'm sure our team wouldn't reach a consensus. That's my fault.
Have a mood board for "show and tell."
The "A Game" is more than draining shots. Great defense leads to turnovers, transition, and easier shots. Top execution reveals:
- efficient offense
- dominant rebounding
- crisp conversion
- defensive specifics - communication, proximity, and ball containment
- players making each other better on and off the court
Players need clear eyes on a vision to approach that goal. That's a tall order.
Character defines players. No great player is a bad teammate. Becoming a good teammate is a choice. "We make our habits and our habits make us."
Be positive. Positives includes Bob Woodward's "FAA" (focus, act aggressively) and few mental and physical mistakes.
"Unrequired work" has to be the standard. Teammates push each other. Remember Urban Meyer's 10-80-10 rule, designed for top ten percenters to drag eighty percenters up. Nobody deserves praise for punctuality. Praise the praiseworthy; look to "catch people in the act of doing something good."
.
Players who CARE (concentration-anticipation-reaction-execution) get deflections, steals, and force turnovers.
Our "A" game features quality decision-making, getting the hockey assist (the pass leading to the assist), and shot discipline.
Execution is the final domino in the chain of commitment, discipline, energy, positive habits, and deliberate practice. Willingness to be uncomfortable gives players a chance to succeed with their TODAY plan.
Be positive. Positives includes Bob Woodward's "FAA" (focus, act aggressively) and few mental and physical mistakes.
Offense reflects what we teach, players absorb, and can execute. Breakdowns in any area derails the offense. Be specific and realistic.
"Unrequired work" has to be the standard. Teammates push each other. Remember Urban Meyer's 10-80-10 rule, designed for top ten percenters to drag eighty percenters up. Nobody deserves praise for punctuality. Praise the praiseworthy; look to "catch people in the act of doing something good."
.
Players who CARE (concentration-anticipation-reaction-execution) get deflections, steals, and force turnovers.
Our "A" game features quality decision-making, getting the hockey assist (the pass leading to the assist), and shot discipline.
Execution is the final domino in the chain of commitment, discipline, energy, positive habits, and deliberate practice. Willingness to be uncomfortable gives players a chance to succeed with their TODAY plan.
Lagniappe: Play around with FastModel Xs and Os, I call it Box Stagger Corner.
Numerous options including multiple three-point options, postup against a switch and late backscreen for the point guard.